Spaces of Possibility: When a game designer meets an architect

Date
06.04.2017
Time
14:00 - 16:00
Address
KADK
Auditorium 6
Danneskiold-Samsøes Allé 53
1435 Copenhagen K
Price
Gratis adgang

Architect Nathalie Pozzi (Nakworks) and game designer Erik Zimmerman (New York University), visiting professors at the Institute of Visual Design, are giving a joint open lecture on their recent work: large-scale installations that sit at the intersection of game design and architecture. 

Over the last several years, Nathalie and Eric have designed a series of large-scale game installations that are part architectural sculpture and part interactive performance.

These projects, which playfully shape and subvert both physical and social space, are played in public spaces ranging from galleries to streetscapes to the outdoor Sculpture Garden at the Museum of Modern Art in New York. 

About Nathalie Pozzi
Nathalie Pozzi is an Italian-licensed architect and the principal of Nakworks, an interdisciplinary design studio based in New York, exploring the critical intersection of space, material and culture.

Pozzi sees parallels between architecture and game design: creating a structure for people to inhabit.

"The structure that you set makes possible an experience, but you have no control over that experience. Architecture doesn’t have to be art. Some of it is, some of it isn’t."
Nathalie Pozzi
New Yorker

About Eric Zimmerman
Eric Zimmerman is a game designer and Arts Professor at the NYU Game Center. He designs games on and off the computer that invent new forms of play. He was the co-founder of the NYC-based studio Gamelab.